The chance we will see this to be implemented in future dungeon loot rule is minor until they can differentiate the gears for Feral Cat and Bear. (Drama for these 2 classes)
1. Main Stats Check
| Class | 1st Spec. | 2nd Spec. | 3rd Spec. |
| Death Knight | Blood, STAM | Frost, STR. | Unholy, STR |
| Druid | Balance, INT | Feral, AGI | Restoration, SPR |
| Hunter | AGI | ||
| Mage | INT | ||
| Paladin | Holy, SPR | Protection, STAM | Retribution, STR |
| Priest | Discipline, SPR | Holy, SPR | Shadow, INT |
| Rogue | AGI | ||
| Shaman | Enhancement, AGI | Elemental, INT | Restoration, SPR |
| Warrior | Arms, STR | Fury, STR | Protection, STAM |
| Warlock | INT | ||
2. Secondary Stats Check
| Class | 1st Spec. | 2nd Spec. | 3rd Spec. |
| Death Knight | Blood, DODGE/PARRY/ARMOR | Frost, HASTE/CRIT. | Unholy, HASTE/CRIT |
| Druid | Balance, INT | Feral, AGI | Restoration, SPR |
| Paladin | Holy, SPR | Protection, DODGE/PARRY/ARMOR | Retribution, HASTE/CRIT |
| Warrior | Arms, HASTE/CRIT | Fury, HASTE/CRIT | Protection, DODGE/PARRY/ARMOR |
Transferring Justice Points to Alternate Characters
Let's talk about what will the main problem be if this is implemented.
(1) Players will store Justice Points on their alternate characters, waiting for the content patch which is released with downgraded gears (Valor points -> Justice points), transferring back all those JP back to main characters and instantly upgrade all necessary gears.
(2) Alternate characters accumulate their Justice Points and send to main character for new downgraded gears.
Solution:
(a) The characters must be maximum level (85 for cataclysm) to be a valid JP sender/receiver.
(b) Characters must spend the received JP before able to transfer their JP to other characters.
E.g. A transfers 2200JP -> B, then B is locked from the service until they spent 2200JP or more.
(c) The received JP has a reasonable weekly cap amount, to prevent case (2), e.g. 500-1000JP
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